Hello 👋 I'm Raphael Lopes, Designer with 14+ years of experience designing UI, icons, illustrations, logos and other visual stuff for games and products.
In the last 6 years I have been helping teams at game studios such as Supercell, Wildlife Studios and others to solve problems through design: from user flows, wireframes and prototypes to UI art, interaction, animation and other visual assets.
Senior UX/UI Designer, Current
Helping different teams on UX, UI, visual design and UI art direction for several new games.
Freelancer Senior UX/UI Designer, 2021-24
I had the chance to help two projects as UX/UI Designer:
Floodrush: During the development of this new game, I worked on several important game features such as HUD, Character Upgrade and others, as well helping the team to improve the UI visual language of the game.
Clash of Clans: Helped the team to improve the player experience on several core features and improving the UI visual language of the game.
Senior Digital Designer, 2021-22
Responsible to translate creative concepts into visual design, digital assets and illustrations for product, marketing and social media teams.
Visual Designer, 2018-21
I worked as UX/UI Designer on several live games such as War Machines, Sniper 3D and others.
I also had the pleasure to be the Visual Designer Lead on new games such as Tennis Clash, Suspects and other unannounced games.